“Kiss of Death,” the incredible story of two necromancers in love came out in Arcane.
I’ve handed off the first draft of my book, Kensei, to the folks at Timid Pirate Publishing. This is a young adult piece set in the superhero shared universe created by Nathan Crowder. It’s part of the series of YA books that they are producing called “Cobalt City Rookies.”
I’ve opened up to submissions for my experimental e-zine, Mad Scientist Journal. Here’s to hoping I get enough people to get it off the ground.
In less publishing and more gaming related news, it turns out I may be running another kids game. This time it’s because a friend has been vocally hoping a few times that I’d run another game so that his fourteen year old daughter can play. I finally figured out where I might have room to do it and have a few other kids that may be interested in playing, so now it’s just a matter of logistics.
Of the things I’ve tossed out, Star Wars seems like the strongest option mostly because it’s a better known intellectual property. Sadly, there’s not currently any Star Wars game in print. My favorite to date, Star Wars Saga Edition, is out of print. Used copies of the core rules are selling for $60+ on Amazon. I don’t need the rules, but it’s always helpful if players have copies of them. Granted, the kids in the previous game didn’t take the initiative to read game rules until they were much older.
I had also started the first group off on Star Wars. They’re all in their early 20s now. I asked them what advice they’d give to a new band of kids playing Star Wars with me. Here’s what I’ve gotten so far:
Don’t drive vehicles when you don’t have the driving skill.
Don’t go back in time and kill the main antagonist when they were a baby. Breaks the universe.
Don’t kill everything in sight. It’s not GTA.
And, in reference to a completely different game:
Don’t let Jeremy make up your backstory for you.
I feel like I’ve traumatized the last batch of kids. And I’m kind of proud of that.
Been a while since I did a state of the gaming or anything, so I thought I’d do a quick update with a few gamer related comments. I have other stuff I want to write about here, but just haven’t had time in light of my aggressive fiction writing schedule. But here’s a few random thoughts on gaming. First, a rant about White Wolf. Then a general update about the state of my gaming.
I wrapped up the Dragon Blooded game. I had very mixed feelings about it. This isn’t to say I was unhappy with it. It’s still one of my favorite games I’ve ever run. But it did highlight some stuff for me. Continue reading →
This isn’t so much a game I want to run as an idea I’ve been mulling around. Not sure if I’d want to run a game in such a setting, but I like the potential it has. So think of this more as a creative exercise. If I have enough ideas, I may even start up a Wiki for it.
I really like “prequel” settings for popular game settings. I loved the Earthdawn setting. Hated the rules, but loved the setting. Loved the connections between Earthdawn and Shadowrun. I’ve similarly loved the connections between the Exalted and the old World of Darkness.
The general idea for what I’ve been noodling about is, “What if there was an Exalted-type setting connected to the new World of Darkness?” Continue reading →